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MURUA MEDIA
ABOUT MURUA MEDIA

WE FORGE BRUTAL NARRATIVES.

An independent creative studio engineering high-fidelity, visceral sci-fi universes. From games and comics to animation, we build worlds that leave a mark.

EXPLORE OUR MANIFESTO
DATABASE // LOCATION

THE HAPPY VALLEY MASSACRE

Lore Art
ORIGIN // INCITING INCIDENT

GROUND ZERO

The desolate mining settlement where it all began. Ordered by the Traders' Guild CEO to silence reports of a subterranean Hive Mother, the resulting purge birthed a generation of trauma-fueled rebels and guilt-ridden defectors.

OUR PROJECTS

GAME // COMIC

Invisible Hand

A tactical RPG detailing Erika's path of vengeance against Poul Naroda and Ali's search for redemption. Includes character profiles and theme soundtracks.
NOVEL // SCRIPT

Matter Grafted

A story outline bible mapping the mind-grafting of Collins Mercer into Dario’s body, running from Erdesgarde agents to salvage the psionic Bridge.

Corporate Satire

The core corporate webcomic detailing store supervisors enforcing rules and compliance logs upon the TV-helmeted workforce.

Grand Achat Brasil (GABR)

An animated series capturing regional grocery/electronic quota struggles, manager bureaucracy, and checkout compliance in the wasteland.

Asphalt Wasteland

Game design dossier outlining customized road combat vehicles and faction blueprints.

Void Vault

Subterranean geological faction chronicles and exploratory script blueprints.
NEWS // NOV 4, 2026

LATEST NEWS & ARTICLES

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OCT 12, 2026 // WORLD-BUILDING

DEFINING THE BRUTALIST AESTHETIC

A deep dive into how we established the visual identity for our upcoming title, focusing on stark contrasts and heavy geometry.
SEP 28, 2026 // IP UPDATE

TRADE RUNNER: FACTION LORE

Exploring the internal dynamics of the Traders' Guild and the rebel operatives fighting for control of the supply lines.
SEP 5, 2026 // DEV DIARY

DESIGNING THE TV HEADS

How we approached the concept for the Grand Achat laborers and what their design says about corporate anonymity.