Por Murua Media
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19 de novembro de 2024
On our last post we somewhat sneakily announced our first game: Trade Runner ( and you should give it a read here to know how I made the first prototype ). Now, that the initial version of the lore and characters has reached a good point of maturation (now worries we’ll share some of the work with you pretty soon) our resident writer and full-time otaku Kaique Santhiago, shares some of the unique challenges he faced while writing for a commercial game for the first time in his life. Without any more delays, please, Kaique, take it away!